After stumbling across a copy of 'The Adventurers Handbook 3.5' an orc, goblin and kobold decide to leave the dungeon and become mighty adventurers!
Updates every Wednesday and Saturday.
12 Mar 2014 08:10 am
peteranckorn, 12 Mar 2014 08:24 am
New page day! New incentive this Saturday I hope-haven't made one yet but I think we're due a new one. Perhaps I'll post a preview version of one of the Patreon bonus pieces-speaking of which, check out my Patreon campaign here- http://www.patreon.com/user?u=82791
Advertisement, 12 Mar 2014 03:26 pm
Ricbold (Guest), 12 Mar 2014 09:34 am
Ah, the grapple rules. Who does know those rules, anyway? I sure don't.
Guesticus (Guest), 12 Mar 2014 09:56 am
Gore really is the meat-packed yutz of the family, isn't he :D (most of the meat is packed between his ears... he really needs to learn how to feed himself ;))
peteranckorn, 12 Mar 2014 10:07 am
Goret is quite resourceful-He has many solutions to any given problem. Either hit it or burn it. Then hit it again ;) It's all about raw power. He prefers not to have to think-if he has to resort to trickery or tactics to win he sees that as a failure.